12 réflexions au sujet de “Can You Tell Me What Happened With This Nemesis Whip? | #dbd #deadbydaylight #dbdclips #nemesis”
Nemi tentacle hitbox moment, it was obstructed by the falling pallet and then it wasn't, and the pallet hitbox is fucked until it's fully down. DbD spaghetti code, in other words. This isn't a problem with Xeno because of how Nemi's obstruction detection checks height much more forgivingly after they made the Nemesis crouch tech more consistent.
If it wasnt ping, then your tentacle perfectly followed the pallet hitting it as it dropped and went under the pallet at the end, if this doesn't make sense otz has a very good video explaining nemesis' tentacle hitbox that will make it make sense.
I think ping is not everything I'm not sure if what I'm about to say is totally true (also my english is not the best, sorry if I write something wrong) If I undestood correctly ping should be the time required by the signal to go from a source to another and back again… so what dwight is doing is sent to you from the server and you send what you re doing to the server, this time is called ping and is measured in milliseconds There are also "lost packet"… this can happens when for example a lot of ppl in your area are using internet… you may ve ping 30ms and 5%packet lost, this means there is a small chance some of the data sent to you may be lost
Nemi is ultra bugged right now brah, the hit registration is just broken. Sometimes you can ehip and the blue line will end at the survivor and it wont register a hit, it will treat them as an obstacle
On the topic: yesterday I was playing demo on saloon at 200 ping for some reason It was hell as I couldn't charge my shred properly because of the action delay
Nemi tentacle hitbox moment, it was obstructed by the falling pallet and then it wasn't, and the pallet hitbox is fucked until it's fully down. DbD spaghetti code, in other words. This isn't a problem with Xeno because of how Nemi's obstruction detection checks height much more forgivingly after they made the Nemesis crouch tech more consistent.
Dead by Daylight✨️
Dwight needed a moment. He's kinda slow, give him a break
If it wasnt ping, then your tentacle perfectly followed the pallet hitting it as it dropped and went under the pallet at the end, if this doesn't make sense otz has a very good video explaining nemesis' tentacle hitbox that will make it make sense.
I think ping is not everything
I'm not sure if what I'm about to say is totally true (also my english is not the best, sorry if I write something wrong)
If I undestood correctly ping should be the time required by the signal to go from a source to another and back again… so what dwight is doing is sent to you from the server and you send what you re doing to the server, this time is called ping and is measured in milliseconds
There are also "lost packet"… this can happens when for example a lot of ppl in your area are using internet… you may ve ping 30ms and 5%packet lost, this means there is a small chance some of the data sent to you may be lost
your tentacle got stuck in the stairs behind him and Nemesis had to try to entangle it for a bit, hope this helps
Ummm. Nice whip?
The most extreme form of lag I've seen in a while
Nemi is ultra bugged right now brah, the hit registration is just broken. Sometimes you can ehip and the blue line will end at the survivor and it wont register a hit, it will treat them as an obstacle
Most likely the server itself bugged out for a sec nothing to do with either of you
On the topic: yesterday I was playing demo on saloon at 200 ping for some reason
It was hell as I couldn't charge my shred properly because of the action delay
The Entity really out here trolling ya'll